yuzu astc recompression. Astral Chain in HD | Yuzu EA 1793 | 60 FPS Mod | ASTC texture decompression At Massive speeds. yuzu astc recompression

 
Astral Chain in HD | Yuzu EA 1793 | 60 FPS Mod | ASTC texture decompression At Massive speedsyuzu astc recompression You must evaluate your particular needs, desires, and content

Is there specific settings I am missing in Yuzu for Intel GPU ? 6. Thanks. When I switch weapons or open any menu the game will freeze for a couple seconds. Use global config for ASTC recompression. Gloom ground texture looks bugged on me, using Yuzu EA 3583. txt. Arm has released a new comprehensive ASTC Guide to help developers who wish to use ASTC technology to compress textures for 3D games and applications. If the texture does not exist, it is added to the hashmap and the file is created but first it is loaded. This means these textures can. 5x resolution; you can use 0. Tools. Настройки эмулятора yuzu для комфортной игры в Red Dead RedemptionCPU- Accuracy: AutoGraphics- API: Vulkan- Use disk pipeline cache: checked- Use asynchronous GPU emulation: checked- ASTC Decoding Method: GPU- NVDEC emulation: GPU Video Decoding- Resolution: 1X (720p/1080p)- Window Adapting Filter: Bilinear- Anti-Aliasing. 1 / 2. Security. zip) on raw ASTC data. Nintendo Switch emulation team at YUZU calls NVIDIA's GeForce RTX 4060 Ti a 'serious downgrade' tweaktown. I tried reducing Resolution to 0. . Yuzu mods: 30fps static/Dynamic fps v1. latest are 535. GRAPHICS - GRAPHICS. All you have to do when you unzip a new build is add a folder called "user" inside the Yuzu folder and it will save all Yuzu data locally in the newly created "user" folder, it's easy to have multiple EA versions to mess around. • 2 yr. At last, add the. Share. L'équipe revient sur le jeu en lui même, mais nous en explique un peu plus la technologie derrière, avec la gestion des textures ASTC, la VRAM en feu ce qui a donc imposé le rajout d'une option dans Yuzu, la recompression ASTC. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. \* API Vulkan with the gpu as device \* Disk pipeline cache OFF \* Asynchronous gpu emulation ON \* Accelerate ASTC texture decoding OFF \* VSync OFF \* NVDEC emulation on gpu \* Fullscreen mode. Rogersiy commented on Aug 19 •edited by FearlessTobi. com"shadow resolutions are 256x so this is a lot lower than 1024 that most people use. txt. Luckily, you do have 16GB RAM, so you should be able to use the recommended settings and tinker around with mods that lower hardware requirements, like the ones that lock the game to 1280x720 and/or 20fps. Currently undergoing review, hopefully it gets merged soon so the less fortunate can get in on the fun! Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality, causes issues in many games but. Graphics tab settings: Accuracy Level: High ASTC recompression: Uncompressed (best quality)latest version of yuzu (not early access) game version 1. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) I'm using the totk mods collection setup guide i reset yuzu settings and caches before updating. I tried reducing Resolution to 0. key to bin/, uses squirrel. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to clean up memory that is in use - great job who ever wrote their memory cleaner), and all recompression is doing is delaying the inevitable. 3, any help would be appreciated. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. ; FPS - DynamicFPS - v1. 1. ASTC decoding on GPU. 1 task done. Premium Powerups Explore Gaming. In BIOS there should be an option named UMA Frame Buffer Size under Advanced tab. 5. Hi Guys. Yuzu EA 3621 or 3678, i recommend trying it both and see whats best My Installed Mods + Xbox or PS controller layout with blackscreen fix Yuzu Guide and Settings. Graphics -> Advanced -> ASTC Recompression, BC1 or BC3. Disabling that gets me down to 5. on the other hand, ryujinx strives to emulate the nintendo switch true to its original. Download all the MODs here. The blend are a heavier physics motor, massive amounts of shaders, and the ludicrous use of enormous ASTC textures has carried emus to their knees. On Yuzu latest version, today the Early Access 3621, whatever I choose, Vulkan or OpenGL (any OpenGL), whatever the resolution, even with mods or recommended presets, I never get more than 25-30 fps, with frequent drops around 13-16fps when outside. If those didnt help anything please screenshot all of your graphics options/advanced and quadruple check the PDF guide to be sure. Step 2: Configure Emulator Settings Launch the Yuzu Emulator, click on ‘Emulation’, […] This step-by-step guide will let you fix loading, freezing, and launching issues for Super Mario Bros Wonder in the Yuzu Emulator. 4gb usage. 1. 0. In order for us to provide better support, we need to see the log generated by yuzu. It still stutters a bit but it’s significantly better. Asynchronous Presentation4. Written by and on August 13 2023. In BIOS there should be an option named UMA Frame Buffer Size under Advanced tab. ago. Yuzu Adv. here are the logs: [ 0. Screenshots. Clearing the shader cache does not resolve this issue. Now Launch Yuzu. It gets really unplayable when I have to constantly switch weapons. Download RetroBat-v6. Let’s jump right in!mesa/main: simplify implementation of _mesa_is_format_astc_2d. You will see three options in the menu, as shown below. 84: GeForce Game Ready Driver | 545. com"latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type of textures, including The Legend of Zelda: Tears of the Kingdom, on GPUs with extremely low VRAM. Didn't notice any real performance improvement. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type of textures, including The Legend of Zelda: Tears of the Kingdom, on GPUs with extremely low VRAM. Advertisement Coins. The above fix to disable Accelerate ASTC texture decoding helps, but only reduces usage by a couple gigs. Copilot. request. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to clean up memory that is in use - great job who ever wrote their memory cleaner), and all recompression is doing is delaying the inevitable. my VGA card has 4 GB and sadly in yuzu unlike in other games end of VRAM means end of the program lol (although i have 32 ram and 20 pagefile) barrier feedback loops is off already as it made me crash more often too Reply Fireinthehole_x. 3. In order for us to provide better support, we need to see the log generated by yuzu. bayonetta 3 hates the recompression so yeah leave it uncompressed. Manage code changes. As the yuzu report of February states, the 'CPU ASTC' removes stuttering, but add graphical glitches, 'GPU Async. BC1 is the recommended format for 2GB and. I'm using v3609 Early Access. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. Enable all advanced graphics setting for this title except for "force maximum clocks". es-de. They are easy to grow if you have the skill, experience, equipment, and. Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs For a user having less than 8GB of VRAM, they said to try the option From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;)Here is how it looks in Yuzu: Weirdly, the effects of gloom also trigger based on the glitched appearance and not where the puddle should be. DesignAdaptable Scalable Texture Compression ( ASTC) is a form of Texture Compression that uses variable block sizes, rather than a single fixed size. Vulkan rendering, "Accelerate ASTC texture decoding" and "Decode ASTC texture asynchrously" are disabled, cache cleaned, GPU accuracy is high. Windows 10 Pro 21H1, rx 560 4gb, high accuracy, async shader building, docked, garbage collection and astc acceleration enabled. If you are using ASTC recompression (b1 or B3) you have to change this option for uncompressed Reply More posts you may like. 63K subscribers in the yuzu community. The standard recommended settings that are pinned here work. This should speed up loading times even more and reduce stutters. 5 helps with stuttersSince I have only 4 GB of VRAM, I decided to use ASTC Recompression Method. Hello, in this video we will be trying the new function of the Yuzu 3414, the "Decode ASTC Textures asynchronous" promises and fulfills with improvements in. One way to get some way towards this is to use a lossless compression (e. [ 193. 2. . RetroBat V6. There was a compariso I know the dual channel doesn’t offer that much performance boost, however I’m not familiar with how Yuzu works and didn’t know if that would help at all. Also could try reinstalling Cemu to see if that helps. 356640] Config commonsettings. ASTC recompression on uncompressed, you have the VRAM for it. Sep 2, 2014. Set it to Vulkan in settings. So a few more tweaks and we might get to 60fps. If you don't want Async decoding, you just don't set it to CPU Async. 4. 3 #3 - Disable LOD Quality Reduction #4 - Shadows - 512x -. using compression without async decoding = freezes. Enabling or Disabling "Accelerate ASTC texture decoding" and "Decode ASTC textures asynchronously (Hack)" like suggested in the thread does also not. ASTC (Adaptable Scalable Texture Compression) is an exceptionally efficient compression technology, which allows encoding of a wide variety of texture formats at bit-rates of 8 bits per pixel to below 1 bit per pixel. Aspect Ratio Default(16:9) Window Adapting Filter Bilinear. TotK Playlist: Comparison: Comparison: Advanced Tab: Accuracy level: Normal ASTC Recompression: BC1 Enable Reactive Flushing Use asynchronous shader building Use Vulkan Pipeline Cache Anisotropic Filtering: 2x MODS: 1080p 60 FPS Black Screen Fix Amiibo Anisotropic Fix Combo - 60 FPS + Dynamic Fps v1. I even forgot to specify my gpu has 8gb of ram. 此选项可降低显存消耗4到6g显存的用户建议Medium Quality4g以下请使用Low Quality如果还是不行,请调低渲. txt. Ah!Go to yuzu r/yuzu • by. Astral chain is fully playable. This might be a similar issue #10239 but the log files shows different errors (I don't get a devise loss occurred error). Enable ASTC in. Our investigation highlighted several interesting lessons for getting the most effective compression using ASTC. NVDEC emulation gpu video decoding advanced graphics, accuracy high, ASTC recompression uncompressed, enable reactive flushing, use fast gpu time, use vulkan pipeline cache, barrier feed loops hope this helps, if you need any other. After this, open the Yuzu Folder again, and navigate to the following directory: nand>system>Contents>registered. System Configuration. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. C. Advertisement Coins. gidoly commented Jun 13, 2023. Unzip/Install Yuzu and open the application. Click on the ' Graphics ' tab. alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. Does anyone know any good/safe websites where I…Format flexibility: ASTC supports compressing between 1 and 4 channels of data, including support for one non-correlated channel such as RGB+A (correlated RGB, non-correlated alpha). com find submissions from "example. astc_recompression: Uncompressed [ 193. I have low VRAM (2 gb only) but if I'm not mistaken ASTC recompression with BC1 should make that okCompressão de textura escalável adaptável (ASTC), está sendo implementado pelo yuzu, a novidade chega em breve nas builds early access, assista o vídeo para. This one is critical for RDNA2. this worked for me ty. Notifications Fork 2. org. Reason for Insane CPU usage. lBlaze42. Overall it still unstable when ran into that scenario. You can find the option in Emulation > Configure… > Graphics > Advanced > Decode ASTC textures asynchronously (Hack). As long as you don’t need the extra VRAM, this method allows to keep the texture in the fastest location (VRAM) without reducing its quality. Just an update, but for me the gloom bug is fixed after i switched off asynchronous shader building option on. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. ASTC Decoding Method: GPU NVDEC emulation: GPU Video DecodingResolution: 1X (720p/1080p)Window Adapting Filter: AMD FXX Super Res Anti-Aliasing Method: None. yuzu’s weapons in this fight so far were multithreaded CPU decoding, and GPU decoding via compute shaders, which takes advantage of the huge parallelization power of modern GPUs. I have grown Yuzu from seeds. 65C is safe, but in my experience I. ago are you talking about ASTC compression or async ASTC decoding? because those are seperate settings. The OP's too focused on the fact shader caches are transferable but forgot the ASTC implementation in TOTK caused the broken Garbage Collector crashed Yuzu with VRAM and device loss errors. Reason for Insane CPU usage. For some reason only on this version this problem isn't happening. • 6 mo. The first one provides lower quality textures, allowing saving more than eight. The game version I'm using is the base 1. txt. According to Bunnei, Tears of the Kingdom is VRAM hungry because it "heavily uses a compressed image format, ASTC, that is expensive to emulate on desktop GPUs. Make sure Multicore CPU emulation. It should always remain enabled to get the best performance. CPU: Ryzen 5 5600x GPU/Driver: RX 570 4GB, Driver 23. New super Mario Bros U delux black screen 1. Didn't notice any real performance improvement. The first one provides lower quality textures, allowing saving more than eight times. 0. Idk, maybe it was a fluke and I should try again at some some point. This can be set on a per game basis with custom configurations. yuzu_log. Nintendo Switch emulator. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. SilentStorm-1986 changed the title ASTC Texture Recompression ASTC Texture Recompression Glitch Jun 13, 2023. I'm mostly commenting cause a lot of the comments seem negative. TheAbsol359 commented 2 weeks ago •. . With this fix you should get the same results as in older Unity version such as 2018. The main use case for this (in yuzu) is for mods that require more memory than Switch natively supports, such as for higher resolution/increased texture size. I have searched the existing issues. CPU: Intel(R) Core(TM) i3-3240 CPU @ 3. yuzu functions as a post-processing emulator that employs its own methodology to execute tasks. 0. 3. Go to the image settings with preview under 3d settings. GoldenX86 • Additional comment actions. The new guide contains a detailed ASTC algorithm overview, explains ASTC benefits, provides developers advice for achieving best compression results, and contains information on. 3. mainline yuzu 1520 (2023-08-10) Description of Issue. Games with a lot of ASTC textures will experience stuttering, since recompression is practically mandatory at higher resolutions. zip file here. 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding. One last note: ASTC compression takes time for best results. Anti-Aliasing Method None. 2 #1 - 60fps Static #2 - DynamicFPSv1. I would recommend playing with ASTC Recompression enabled, since your GPU only has 4GB of VRAM. On Ryjunix i either get direct crashes without texture recompression, and when its turned on, the cpu starts after 10-20 minutes all of a sudden to get to a nonstop 100% load, and wont go down anymore. From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;)Going out of the inventory screen, the game freezes for several seconds. Disabled: Selecting this option disables the ASTC feature on BlueStacks 5. . ASTC recompression: BC3 (Medium Quality). 2023/05/25 リリース情報 yuzu, Switch. 0 (WIP)TIA. 63K subscribers in the yuzu community. Same question. While this was true for most issues, Pascal is still hitting some of the old problems, like crashes with ASTC texture decoding enabled. can you post log and. SilentStorm-1986 changed the title ASTC Texture Recompression ASTC Texture Recompression Glitch Jun 13, 2023. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. This includes nearly all active Android mobile devices. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". Governor set to performance. The principle is pretty simple, we just add one more step to the recompression process, from ASTC > RGBA8, to ASTC > RGBA8 > BC1 or BC3. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. (recomiendo que lo dejes en " Auto ", ya que si lo pones en " impreciso ", en algunos juegos ocurriran glitches y bugs, pero " impreciso " mejora rendimiento, aunque no mucho. Nintendo Switch emulator. 1. Xenoblade Chronicles 2 | Yuzu EA 1786 ( Project Reaper & CPU ASTC Decoder) Performance Improvement 1 /r/xenoblade_chronicles , 2021-06-15, 19:27:53 PermalinkAccelerate ASTC texture decoding Enabled 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding Fullscreen Mode Exclusive Fullscreen Aspect Ratio Default(16:9) Window Adapting Filter Bilinear Anti-Aliasing Method None Yuzu Adv. -. (3617/ToTK) I've tried a few times now to get 1440p working now on my mobile 3050ti with 4gb vram. Anti-Aliasing Method None. System Configuration. EmulationStation Desktop Edition (ES-DE) v2. 📌 Informations. Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs. In order for us to provide better support, we need to see the log generated by yuzu. Lo segundo es que tengas suficiente memoria RAM libre en tu PC, borra todos los procesos innecesarios de la PC y asegurate de que solo YUZU. #11792 opened Oct 15, 2023 by boludoz Loading…. 1 3 comments Add a Comment krautnelson • 3 mo. 4. Hopefully, this works for you as I had this issue. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. Yuzu team working on a patch that should make TOTK playable on 4Gb VRAM or even less. nonsense. 2 #1 - 60fps Static #2 - DynamicFPSv1. that is the best you can do for limited VRAM/RAM specs. Plus on my 7700X/3080 I get consistent 60 FPS at 4K native. First on the list is a major overhaul for GPU ASTC decoding, for both OpenGL and Vulkan APIs. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. Settings glossary Yuzu Support GoldenX86 April 24, 2023, 7:29pm 1 This is a simple list of most yuzu settings and their intention. I have this doubt because I read intel UHD 630 has native support fo ASTC. If you have a really powerful pc ryujinx has much better frame pacing apparently. is in this disastrous situation probably means that it will never run well with decent. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". 0. ASTC recompression -> BC3 (Medium Quality) Enable Reactive Flushing Use asynchronous shader building (Hack)– Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection – Dolphin: add vertex rounding feature – libretro_mednafen_psx_hw : add overclock feature – mednafen standalone controller autoconfiguration & features – mesen controller autoconfigurationVamos conferir uma prévia da nova grande melhoria, que virá para o yuzu! Se trata no novo sistema de decodificação de texturas ASTC, que permitirá gameplays. "ASTC recompression" set to " Uncompressed ". 84 | Windows 10 64-bit,. I'd advise waiting for that feature as it makes the game much more playable. BC3 would be the "medium" setting. A new video shared by Alexwpi Game on YouTube. This will eliminate some of the remaining entropy in the ASTC data, and save space while eliminating the recompression overhead. When people in the old sub recommending to clear any shader cache, it almost always because of the stutters or crashes in TOTK. Texture Recompression. 4. ) Here are my settings, perhaps there's another that'll help alleviate things more too, it's been a month or two since I set them up though so I don't quiiiite recall which exact ones target the door stutter. 닌텐도 스위치와 닌텐도 3DS 사이의 유사성으로 말미암아 yuzu는 Citra의 포크로 개발되고 있다. VRAM and gloom issues are fixed on the latest Mainline and Early Access releases, ASTC Recompression (Graphics > Advanced) should enabled on GPUs with 4GB of VRAM or less. Hello all. Hopefully, this works for you as I had this issue. YUZU version: EA 3631 TOTK version: 1. 0. Premium Powerups Explore Gaming. Hopefully it helps counter the. \* Limit speed percent 100% \* Multicore CPU ON. 75x but it's not working (still around 15-20 fps). txt. 3G RTX 3080 OC 2160P ( Recording ) Yuzu EA 1793It makes it much easier going back in case you don't like something that's going on with the updated version. With games that use a lot of ASTC textures or even a few large ASTC textures, this can result in frame drops and stuttering. alguem455 • 13 days ago. Recent threadmarks How to build your own Yuzu build using Visual Studio and CMake PSA: Use Syncthing to synch your save/mod files between PC and Deck My personal yuzu EA auto-updater script for. "Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality, causes issues in many games but saves 8x memory) or BC3 (medium quality, saves 4x memory). Ryujinx seems to rely more on the CPU, strangling my. 8. 0, and the mods I use are Holographic Wings version 1. 7. The best setting for AMD integrated is to have more than 12GB of RAM. Progress Report July 2023 - yuzu. Instant dev environments. I checked the cook st root cellar and they didn't have any. ago. YUZU 模拟器完美. Fullscreen Mode Exclusive Fullscreen. 0. I know this is old (googling optimal settings brought me. alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. BC3 seems to work fine for 4GB users, and BC1 manages to make the game playable on 2GB hardware and sub-1X resolution scaling options. 2 Graphics: Vulkan Use disk pipeline cache: yes Use asynch Gpu emulation: yes Accelerate ASTC texture decoding: yes Exclusive full screen 16:9 1x (720/1080p) Bilinear SMAA Advanced graphics: Accuracy: normal Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs For a user having less than 8GB of VRAM, they said to try the option From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;) Here is how it looks in Yuzu: Weirdly, the effects of gloom also trigger based on the glitched appearance and not where the puddle should be. We hope NVIDIA backports the fixes Turing and newer cards got to the old guard too. 3 | I tested the ASTC recompression and shaders is definitely loading faster (back to 1-3 secs) but unfortunate I got stuck in the cafeteria, when I load my save, my character dissapear and then it enters the black screen with the map on and I can't do anything. Both solutions have stuttering always present while the decoding takes place, especially in new games that overly use large ASTC textures, like Bayonetta 3 and. Half of the games I play on deck are on yuzu, you don't know what. My rig is a i9-9900K with a 4090 FE (I know that CPU needs a upgrade) My brother can run the game just fine with his 13900K. Emulation -> configure -> graphics -> advanced -> ASTC recompression to uncompressed. Mods Download ; FPS - DynamicFPS - 30FPS Use 60fps if you have a hexa-core from 2021 or better. 2. Graphics Accuracy Level: Normal Anistropic Filtering:Default ASTC Recompression Method: BC3 Enable asynchronous presentation: uncheckedYuzu updated itself and crashes went back to as bad as playing on day one. This is currently done using the CPU, but GPU acceleration is planned for the future. cesarnox. It gets really unplayable when I have to constantly switch weapons. you have. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format, developed by. BC3 seems to work fine for 6GB users, and BC1 manages to make the game playable on 2GB hardware and sub-1X resolution scaling options. Graphics tab settings: Accuracy Level: Normal. Copy link Contributor. YUZU version: EA 3631 TOTK version: 1. There are many compression ratios to select from. - Add ASTC recompression and tune garbage collection [#10398] - Adds a new setting to recompress ASTC textures, currently supporting BC1 and BC3 formats (Found in Graphics > Advanced Graphics). Presición: Auto o Impresiso. 6f8d] yuzu stubbed. The Last of Us™ Part I. (As you can guess, ASTC can do odd-ball block sizes like 6×5). ASTC: Recent format designed to supersede prior formats. #rendering #performance. The other day I finally decided to set up a cloud save between my steam deck Yuzu and PC which seemingly was working fine being able to properly keep…The Yuzu Discord said that 30 fps + dynamic fps + CTRL+U to toggle the framerate was the better option, but I kept running into issues in the Shrines: one shrine had me falling through the floor, the other would lose its music and sound effects one minute in. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;MaxSnes commented on Aug 25. I would like to note that there is a feature currently only in early access, ASTC GPU decoding, which greatly reduces stuttering in Astral Chain. 0 Recommended Mods: . ASTC Decoding Method: GPU NVDEC emulation: GPU Video Decoding Resolution: 1X (720p/1080p) Window Adapting Filter: Bilinear Anti-Aliasing Method: None FSR Sharpness: 88% Adv. Do you use the ASTC RECOMPRESSION? I have a 4gb rx580 and I also have that freeze, I realized when switch the astc recompression bc3 to uncompressed the freezes gone but now the game crashes frequently especially in the depths. ETC2: Supported by all devices that support OpenGL ES 3. Same here, (rtx3060, i7-12700KF) playing on yuzu 1504 (2023-07-23) and the issue persists, a lot of flickering from the headlamp and headlamp+, equipping and unequipping doesn't seem to affect the issue, light visible from. I remember 1650 only has 4GB VRAM, you'd better set ASTC recompression level to BC1. 0. Reproduction Steps BC1/BC3 compression on textures causes massive lag spikes - enabling 'Decode ASTC textures asynchronously' fixes the lag spikes, but corrupts the textures. asynchronous presentation on also better fps (like 4 more) for me. Expected Behavior. When I switch weapons or open any menu the game will freeze for a couple seconds. Win10 Pro build 19045. The ASTC format supports RGBA and is suitable for power-of-2 aspect ratio dimensions. Resetting Yuzu Settings Detailed Setup Mods Download Quick Setup ; Recommended Game Version: 1. Enable ASTC texture recompression . 0 coins. 1gb RAM. totk doesn't like it. Let’s begin because the greatest complexe problem the Princess introduced the project to. “ASTC, BC7” kind, not the “PNG, JPG” kind). Steps to safely reset Yuzu settings do. 0. It's from PR 10398. The bugfix above disables RGBM encoding for ASTC LDR compressed HDR cubemaps. When coming out of the menu everything blinks very briefly and vram usage raises again. 0 is now available for download! This release brings an optional dark color scheme for the menu system, scraping and viewing of PDF game manuals, aspect ratio settings for the miximage generator, improved system sorting support, and more! es-de. I can't change ASTC Recompression to BC1 since it will delay around 3 seconds when changing ability. ASTC recompression: uncompressed (a lot of people claim BC3 is better but I have found after very extensive testing in problematic areas like the fire temple and the depths in general, that BC3 was the reason people were getting stuttering in the depths. its likely crashing cause you run out of memory. Code optimizations in several areas of the compute shader-based decoder improved Vulkan ASTC decoding performance by up to 60%, but it made OpenGL on NVIDIA 15 times faster, making it now slightly faster than Vulkan at decoding ASTC textures. ASTC recompression: Uncompressed Enable asynchronous. Reproduction Steps. com"Yuzu Emulação Fãs · December 28, 2021 · · December 28, 2021 ·How to Install the Mods for Tears of the Kingdom Yuzu. Depending if you turn on or off ASTC in adv. 2023/05/25 リリース情報 yuzu, Switch. The graphic was expected to be rendered normally. 9. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;63K subscribers in the yuzu community. It’s a lot smoother for me when I limit yuzu to 67% for locked 40 fps. 5GB or less. I grow them inside in a grow tent enclosure. 0 open source compression tool. "Accelerate ASTC texture decoding" makes Yuzu crash, 100% of time "Decode ASTC textures asynchronously" doesn't help a lot. bigulises97 • 14 days ago. keep in mind that this leads to either freezes when exiting the menu, or graphical glitches when enabling async ASTC decoding to mitigate those freezes. But some still drop like below 30. Running yuzu 1622 on Vulkan with following settings: Accuracy: High. It. Currently testing with astc hack, the texture bugs are still happening for me (Ryzen 3 3250u) Drop your configs if you got it running better with similar/lower specs. 6800u can also achieve full CPU emulation easily if multicore simulation is enabled in Yuzu. My Configuration :How to fix this pixelated Tree issue is ZTOTK? Running on 4k resolution without any mods. The reason for the low GPU frequency is that yuzu is very CPU-intensive and Zelda: TOTK it does not need that much graphics processing power. If you're wondering how to play The Legend of Zelda TOTK on PC. ASTC can compress between one and four channels of data, including one non-correlated channel like RGB+A (correlated RGB, non-correlated alpha). Hey there, yuz-ers! Welcome back to our monthly report on all the improved features, performance gains, and bug fixes we’ve made. 54. But I've seen people playing Tears of the Kingdom over 45 fps in yuzu on Ally. Find and fix vulnerabilities. It is a starting point from which you can decide to further increase or decrease compression levels to hit your desired balance of size and quality. good luck. VRAM and gloom issues are fixed on the latest Mainline and Early Access releases, ASTC Recompression (Graphics > Advanced) should enabled on GPUs with 4GB of VRAM or less. Plus hard crashes in both. Write better code with AI. Stuttering in ToTK. You must evaluate your particular needs, desires, and content. Yuzu running on Nintendo switch (L4T fedora edition, opengl backend)yuzu_log. Don’t know about your specific specs, but on Steam Deck changing ASTC recompression -> Uncompressed and turning Barrier Feedback Loop -> off mostly fixes this issue. S3 Texture Compression. ive tried adding the newest firmware and it still load, I also know its not the keys since im using the latest keys 16. Fire Emblem Engage Mods Other/Misc 60FPS No Speedup. Update the switch firmware.